Puna is a slow-paced exploration game set in the vast landscapes of the Andean Puna.
There are no timers, no combat, and no pressure — only space, altitude, and time to explore.

Players walk, observe, and listen, discovering small stories through the environment.

Experience

  • Explore high-altitude plateaus, salt flats, lagoons, and volcanic landscapes
  • Dynamic weather and light inspired by real Andean conditions
  • Ambient soundscapes with wind, wildlife, and distant echoes
  • A focus on mood, silence, and presence

Gameplay

  • First-person or third-person exploration
  • Light interactions with the environment
  • Environmental storytelling instead of dialogue
  • Optional photo mode

There are no fail states. Progress is driven by curiosity.

Artistic direction

Puna is inspired by the geography and atmosphere of the Andean highlands of Argentina, Bolivia, and Chile.
Visuals prioritize wide horizons, subtle color shifts, and a sense of scale.

Accessibility & pace

  • No combat
  • No resource management
  • Adjustable walking speed and camera options
  • Designed for short sessions or long, uninterrupted walks

Puna is an in-development project. Features and scope may evolve during development.